Type
Product
Role
Developer
Year
2025
Project
Personal Project
Personal platform build focused on immersive game design, creator tooling, and competitive mechanics.
LivePlayers enter panoramic scenes, solve clue-driven object hunts, avoid decoys, and compete in timed rounds.
Creators upload 360 assets, mark correct and decoy targets, manage draft/publish workflow, and control game visibility (public or private).
Server-enforced role-based access protects private and draft content, while moderation tools support platform-wide content governance.
Version history and diff tooling track game changes over time to keep iteration transparent and safe.

